# Shield

The Shield building is automatically built after the Power Plant is built and provides the Guild with protection against attacks from other Guilds.

When an enemy attack is repelled, the Shield build generates a random arrangement of Shield Cells, which are used to protect the base from damage.

Each successive level of the Shield increases the number of Shield Cells, increases your base's health, making it more resistant to attacks, and increases the size of the Repair Charge scale used to repair your base and the cost of repairing your base. This allows the Guild to more effectively defend its resources and maintain the integrity of the base in the event of an attack.

<table><thead><tr><th width="89">Shield Level</th><th width="99">Energy</th><th width="81">MDAO</th><th width="83">Power</th><th width="126">Structure requirements</th><th>Guild level</th><th>LevelUp Time</th><th>Defense points</th><th width="69">Body</th><th width="109">Body Point price in Energy</th><th>Repair Charge Amount</th></tr></thead><tbody><tr><td>1</td><td>0</td><td>0</td><td>0</td><td>Power plant 1</td><td>4</td><td>0:00:00</td><td>5</td><td>3</td><td>2.5</td><td>7.5</td></tr><tr><td>2</td><td>300</td><td>1000</td><td>0</td><td>Power plant 2</td><td>5</td><td>8:00:00</td><td>6</td><td>4</td><td>3</td><td>12</td></tr><tr><td>3</td><td>600</td><td>2000</td><td>0</td><td>Power plant 4</td><td>7</td><td>16:00:00</td><td>7</td><td>5</td><td>3.5</td><td>17.5</td></tr><tr><td>4</td><td>900</td><td>3000</td><td>0</td><td>Power plant 6</td><td>9</td><td>24:00:00</td><td>8</td><td>6</td><td>4.5</td><td>27</td></tr></tbody></table>

*\*Disclaimer: The data presented herein is strictly for informational purposes, does not constitute financial advice, and is subject to change at any time at the discretion of the development team.*


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