Cannon
The Cannon is a structure that is automatically built after a Power Plant is built and gives a Guild the ability to attack other Guilds.
Attacking other Guilds consumes Attack Charge, which must be recharged. The Attack Charge scale is charged through an Energy donation available to any Guild member, similar to building or improving structures.
Each subsequent level of the Cannon increases the number of shots fired, increases the Energy cost of a shot, increases the maximum size of the Attack Charge scale, and increases the number of resources that can be looted in a single turn.
1
0
0
0
Power plant 1
4
0:00:00
2
100
100
0
Power plant 2
5
8:00:00
3
200
500
0
Power plant 4
7
16:00:00
4
300
1000
0
Power plant 6
9
24:00:00
1
1
2
1.5
3
2
4
2.5
Inventory size
20
10
—
30
15
—
35
20
2
40
25
8
*Disclaimer: The data presented herein is strictly for informational purposes, does not constitute financial advice, and is subject to change at any time at the discretion of the development team.
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