Cosmic Paper
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En
  • Introduction
    • Market size and conditions
    • The gaming market and mobile apps
    • Current challenges in the segment
    • Cosmic FOMO benefits and advantages
    • Beta testing and moving to the game’s full version
      • Key changes upon completion of the transition to the full-fledged version
      • Options for new users to enter the game
  • Game mechanics
    • Characters and in-game items
      • Galaxy Box
      • Pilots
        • Test Pilots
        • Pilot upgrade mechanics (LEVEL UP)
      • Pilot stats
      • Pilot rarity
      • Pilot classes
      • Fuel and Energy
        • Fuel and Energy consumption
        • Mechanics of calculating the total fuel limit for all pilots
      • Gems
        • Мinerals
        • Merging Gems and Minerals
      • Slots
    • Game modes
      • SOLO mode
        • Meteor Shower mechanics
      • HARDCORE mode
        • HARDCORE Gold and HARDCORE Silver
    • Daily Challenge
    • Minting and merging pilots
      • Minting pilots
      • Merging pilots
    • Leverage
      • Leverage ratio
      • Leverage mechanics and calculation
    • Flights with Short and Long Position Mechanics
    • Guilds
      • Guild upgrade mechanics (LEVEL UP)
      • Creating a Guild
      • Joining a Guild
      • Unlocking new features when you reach a new Guild level
      • Building new Structures
      • Upgrading Structures (LEVEL UP)
      • Managing Guilds
      • Deleting Guilds
    • Types of Structures
      • Black Hole
      • Hotel
      • Hardcore Booster
      • Coin Booster
      • Power Plant
      • Factory
      • Base Inventory
    • Defensive and offensive structures
      • Cannon
      • Shield
      • Battle (Attack)
      • Body (Base health)
  • Game tokenomics
    • Asset distribution
    • MDAO token utility
    • COSMIC token utility
  • Loyalty Program
    • Roles
    • Calculations and Actions
      • Calculations
      • Actions
  • Ambassador program
  • Additional information for players
  • Team
  • Media Kit
  • Contact
  • LEGAL
    • Privacy Policy
    • Cookies Notice
    • Terms of Use
    • Terms and Conditions of the Cosmic FOMO x GT4 Promotional Event
    • Terms and Conditions of Hardcore Mode Tournament
    • Terms and Conditions of Hardcore Mode Challenge
    • Terms and conditions of the 2nd Cosmic FOMO joint Partner HARDCORE Tournament
  • Terms and conditions of the 3rd Cosmic FOMO joint Partner HARDCORE Tournament
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  1. Game mechanics
  2. Defensive and offensive structures

Body (Base health)

The Body scale of a Guild base is a measure of its resilience to attack and is expressed as a number of health units.

It is replenished once a day for free up to the maximum at the time of Guild resource allocation at 16:00 UTC. It is also replenished free of charge to its maximum when a Guild is looted.

At all other times, the Guild owner can replenish the base health scale in two modes:

  • Manual mode, in which the Guild owner chooses the number of health points to restore on his own.

  • Automatic mode, in which the health of the base is automatically restored after each attack is repelled to the maximum possible value. This happens according to the available Energy charge in the Repair Charge scale.

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Last updated 1 year ago