Cosmic Paper
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  • Introduction
    • Market size and conditions
    • The gaming market and mobile apps
    • Current challenges in the segment
    • Cosmic FOMO benefits and advantages
    • Beta testing and moving to the game’s full version
      • Key changes upon completion of the transition to the full-fledged version
      • Options for new users to enter the game
  • Game mechanics
    • Characters and in-game items
      • Galaxy Box
      • Pilots
        • Test Pilots
        • Pilot upgrade mechanics (LEVEL UP)
      • Pilot stats
      • Pilot rarity
      • Pilot classes
      • Fuel and Energy
        • Fuel and Energy consumption
        • Mechanics of calculating the total fuel limit for all pilots
      • Gems
        • Мinerals
        • Merging Gems and Minerals
      • Slots
    • Game modes
      • SOLO mode
        • Meteor Shower mechanics
      • HARDCORE mode
        • HARDCORE Gold and HARDCORE Silver
    • Daily Challenge
    • Minting and merging pilots
      • Minting pilots
      • Merging pilots
    • Leverage
      • Leverage ratio
      • Leverage mechanics and calculation
    • Flights with Short and Long Position Mechanics
    • Guilds
      • Guild upgrade mechanics (LEVEL UP)
      • Creating a Guild
      • Joining a Guild
      • Unlocking new features when you reach a new Guild level
      • Building new Structures
      • Upgrading Structures (LEVEL UP)
      • Managing Guilds
      • Deleting Guilds
    • Types of Structures
      • Black Hole
      • Hotel
      • Hardcore Booster
      • Coin Booster
      • Power Plant
      • Factory
      • Base Inventory
    • Defensive and offensive structures
      • Cannon
      • Shield
      • Battle (Attack)
      • Body (Base health)
  • Game tokenomics
    • Asset distribution
    • MDAO token utility
    • COSMIC token utility
  • Loyalty Program
    • Roles
    • Calculations and Actions
      • Calculations
      • Actions
  • Ambassador program
  • Additional information for players
  • Team
  • Media Kit
  • Contact
  • LEGAL
    • Privacy Policy
    • Cookies Notice
    • Terms of Use
    • Terms and Conditions of the Cosmic FOMO x GT4 Promotional Event
    • Terms and Conditions of Hardcore Mode Tournament
    • Terms and Conditions of Hardcore Mode Challenge
    • Terms and conditions of the 2nd Cosmic FOMO joint Partner HARDCORE Tournament
  • Terms and conditions of the 3rd Cosmic FOMO joint Partner HARDCORE Tournament
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  1. Game mechanics
  2. Characters and in-game items
  3. Pilots

Pilot upgrade mechanics (LEVEL UP)

A pilot (their attributes) can be upgraded only when their level rises. You can raise it for in-game tokens. If you have enough tokens to raise the level, you can perform a LVL UP. This will give the pilot points to improve their attributes: Income, Capacity, Luck and Durability. Users can choose which parameter and how many available points they want to allocate to their pilot.

If a pilot is currently in the process of a SOLO race, they cannot start the LVL UP procedure.

Pilots who are in the process of leveling up (LVL) cannot participate in SOLO races, but they have the opportunity to compete in HARDCORE mode.

At each new level, points are given to enhance the pilot's characteristics:

  • Common – 6 points

  • Uncommon – 6,5 points

  • Rare – 7 points

  • Legendary – 8 points

When a pilot reaches certain levels, you get the opportunity to increase their fuel Capacity by another 1 point. If you do not increase Capacity on this special level, you will still be able to do so on subsequent dedicated levels.

The ability to upgrade the Capacity stat by 1 point opens at levels 5, 10, 15, 20, 25 and 30. Profitability, Luck and Stamina can be allocated at your discretion. If points are not spent, they remain in the Available Points field and can be used later.

In-game tokens and MDAO are required to upgrade levels. The cost to boost levels is listed in the table below.

LVL
In-game tokens
MDAO token

0

0

not required

1

1

not required

2

2

not required

3

3

not required

4

4

not required

5

6

not required

6

10

not required

7

9

not required

8

10

not required

9

12

not required

10

14

not required

11

15

20

12

18

not required

13

19

not required

14

21

not required

15

23

not required

16

25

not required

17

24

not required

18

28

not required

19

30

not required

20

32

not required

21

50

40

22

35

not required

23

38

not required

24

41

not required

25

44

50

26

75

80

27

47

90

28

50

100

29

55

110

30

100

120

It takes time to level up. The waiting time to level up depends on the level the user wants to raise their pilot to.

LVL
Time

LVL 1

1 hour

LVL 2

2 hours

LVL 3

3 hours

LVL 4

4 hours

LVL 5

5 hours

LVL 6

6 hours

LVL 7

7 hours

LVL 8

8 hours

LVL 9

9 hours

LVL 10

15 hours

LVL 11

11 hours

LVL 12

12 hours

LVL 13

13 hours

LVL 14

14 hours

LVL 15

15 hours

LVL 16

16 hours

LVL 17

17 hours

LVL 18

18 hours

LVL 19

19 hours

LVL 20

30 hours

LVL 21

21 hours

LVL 22

22 hours

LVL 23

23 hours

LVL 24

24 hours

LVL 25

30 hours

LVL 26

26 hours

LVL 27

27 hours

LVL 28

28 hours

LVL 29

29 hours

LVL 30

30 hours

*Disclaimer: The data presented herein is strictly for informational purposes, does not constitute financial advice, and is subject to change at any time at the discretion of the development team.

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Last updated 11 months ago